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| Viewing file: Select action/file-type: "use strict";
function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; var ownKeys = Object.keys(source); if (typeof Object.getOwnPropertySymbols === 'function') { ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) { return Object.getOwnPropertyDescriptor(source, sym).enumerable; })); } ownKeys.forEach(function (key) { _defineProperty(target, key, source[key]); }); } return target; }
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @format
*
* @emails oncall+draft_js
*
* This is unstable and not part of the public API and should not be used by
* production systems. This file may be update/removed without notice.
*/
var generateRandomKey = require("./generateRandomKey");
var invariant = require("fbjs/lib/invariant");
var traverseInDepthOrder = function traverseInDepthOrder(blocks, fn) {
var stack = [].concat(blocks).reverse();
while (stack.length) {
var _block = stack.pop();
fn(_block);
var children = _block.children;
!Array.isArray(children) ? process.env.NODE_ENV !== "production" ? invariant(false, 'Invalid tree raw block') : invariant(false) : void 0;
stack = stack.concat([].concat(children.reverse()));
}
};
var isListBlock = function isListBlock(block) {
if (!(block && block.type)) {
return false;
}
var type = block.type;
return type === 'unordered-list-item' || type === 'ordered-list-item';
};
var addDepthToChildren = function addDepthToChildren(block) {
if (Array.isArray(block.children)) {
block.children = block.children.map(function (child) {
return child.type === block.type ? _objectSpread({}, child, {
depth: (block.depth || 0) + 1
}) : child;
});
}
};
/**
* This adapter is intended to be be used as an adapter to draft tree data
*
* draft state <=====> draft tree state
*/
var DraftTreeAdapter = {
/**
* Converts from a tree raw state back to draft raw state
*/
fromRawTreeStateToRawState: function fromRawTreeStateToRawState(draftTreeState) {
var blocks = draftTreeState.blocks;
var transformedBlocks = [];
!Array.isArray(blocks) ? process.env.NODE_ENV !== "production" ? invariant(false, 'Invalid raw state') : invariant(false) : void 0;
if (!Array.isArray(blocks) || !blocks.length) {
return draftTreeState;
}
traverseInDepthOrder(blocks, function (block) {
var newBlock = _objectSpread({}, block);
if (isListBlock(block)) {
newBlock.depth = newBlock.depth || 0;
addDepthToChildren(block); // if it's a non-leaf node, we don't do anything else
if (block.children != null && block.children.length > 0) {
return;
}
}
delete newBlock.children;
transformedBlocks.push(newBlock);
});
draftTreeState.blocks = transformedBlocks;
return _objectSpread({}, draftTreeState, {
blocks: transformedBlocks
});
},
/**
* Converts from draft raw state to tree draft state
*/
fromRawStateToRawTreeState: function fromRawStateToRawTreeState(draftState) {
var transformedBlocks = [];
var parentStack = [];
draftState.blocks.forEach(function (block) {
var isList = isListBlock(block);
var depth = block.depth || 0;
var treeBlock = _objectSpread({}, block, {
children: []
});
if (!isList) {
transformedBlocks.push(treeBlock);
return;
}
var lastParent = parentStack[0]; // block is non-nested & there are no nested blocks, directly push block
if (lastParent == null && depth === 0) {
transformedBlocks.push(treeBlock); // block is first nested block or previous nested block is at a lower level
} else if (lastParent == null || lastParent.depth < depth - 1) {
// create new parent block
var newParent = {
key: generateRandomKey(),
text: '',
depth: depth - 1,
type: block.type,
children: [],
entityRanges: [],
inlineStyleRanges: []
};
parentStack.unshift(newParent);
if (depth === 1) {
// add as a root-level block
transformedBlocks.push(newParent);
} else if (lastParent != null) {
// depth > 1 => also add as previous parent's child
lastParent.children.push(newParent);
}
newParent.children.push(treeBlock);
} else if (lastParent.depth === depth - 1) {
// add as child of last parent
lastParent.children.push(treeBlock);
} else {
// pop out parents at levels above this one from the parent stack
while (lastParent != null && lastParent.depth >= depth) {
parentStack.shift();
lastParent = parentStack[0];
}
if (depth > 0) {
lastParent.children.push(treeBlock);
} else {
transformedBlocks.push(treeBlock);
}
}
});
return _objectSpread({}, draftState, {
blocks: transformedBlocks
});
}
};
module.exports = DraftTreeAdapter; |
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