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| Viewing file: Select action/file-type: import SVGElement from './baseElement'
import SVGShapeElement from './shapeElement'
import SVGTextElement from './textElement'
import SVGImageElement from './imageElement'
/**
* ------------------------------------------------------------------------
* Class Definition
* ------------------------------------------------------------------------
*/
class SVGCanvasElement extends SVGElement {
constructor(container) {
super('svg') // Create svg element for holding the whole map
this._container = container
// Create the defs element
this._defsElement = new SVGElement('defs')
// Create group element which will hold the paths (regions)
this._rootElement = new SVGElement('g', { id: 'jvm-regions-group' })
// Append the defs element to the this.node (SVG tag)
this.node.appendChild(this._defsElement.node)
// Append the group to this.node (SVG tag)
this.node.appendChild(this._rootElement.node)
// Append this.node (SVG tag) to the container
this._container.appendChild(this.node)
}
setSize(width, height) {
this.node.setAttribute('width', width)
this.node.setAttribute('height', height)
}
applyTransformParams(scale, transX, transY) {
this._rootElement.node.setAttribute('transform', `scale(${scale}) translate(${transX}, ${transY})`)
}
// Create `path` element
createPath(config, style) {
const path = new SVGShapeElement('path', config, style)
path.node.setAttribute('fill-rule', 'evenodd')
return this.add(path)
}
// Create `circle` element
createCircle(config, style, group) {
const circle = new SVGShapeElement('circle', config, style)
return this.add(circle, group)
}
// Create `line` element
createLine(config, style, group) {
const line = new SVGShapeElement('line', config, style)
return this.add(line, group)
}
// Create `text` element
createText(config, style, group) {
const text = new SVGTextElement(config, style) // extends SVGShapeElement
return this.add(text, group)
}
// Create `image` element
createImage(config, style, group) {
const image = new SVGImageElement(config, style) // extends SVGShapeElement
return this.add(image, group)
}
// Create `g` element
createGroup(id) {
const group = new SVGElement('g')
this.node.appendChild(group.node)
if (id) {
group.node.id = id
}
group.canvas = this
return group
}
// Add some element to a spcific group or the root element if the group isn't given
add(element, group) {
group = group || this._rootElement
group.node.appendChild(element.node)
return element
}
}
export default SVGCanvasElement |
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