Viewing file: BesselI.php (4.66 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
<?php
namespace PhpOffice\PhpSpreadsheet\Calculation\Engineering;
use PhpOffice\PhpSpreadsheet\Calculation\ArrayEnabled; use PhpOffice\PhpSpreadsheet\Calculation\Exception; use PhpOffice\PhpSpreadsheet\Calculation\Information\ExcelError;
class BesselI { use ArrayEnabled;
/** * BESSELI. * * Returns the modified Bessel function In(x), which is equivalent to the Bessel function evaluated * for purely imaginary arguments * * Excel Function: * BESSELI(x,ord) * * NOTE: The MS Excel implementation of the BESSELI function is still not accurate. * This code provides a more accurate calculation * * @param mixed $x A float value at which to evaluate the function. * If x is nonnumeric, BESSELI returns the #VALUE! error value. * Or can be an array of values * @param mixed $ord The integer order of the Bessel function. * If ord is not an integer, it is truncated. * If $ord is nonnumeric, BESSELI returns the #VALUE! error value. * If $ord < 0, BESSELI returns the #NUM! error value. * Or can be an array of values * * @return array|float|string Result, or a string containing an error * If an array of numbers is passed as an argument, then the returned result will also be an array * with the same dimensions */ public static function BESSELI($x, $ord) { if (is_array($x) || is_array($ord)) { return self::evaluateArrayArguments([self::class, __FUNCTION__], $x, $ord); }
try { $x = EngineeringValidations::validateFloat($x); $ord = EngineeringValidations::validateInt($ord); } catch (Exception $e) { return $e->getMessage(); }
if ($ord < 0) { return ExcelError::NAN(); }
$fResult = self::calculate($x, $ord);
return (is_nan($fResult)) ? ExcelError::NAN() : $fResult; }
private static function calculate(float $x, int $ord): float { // special cases switch ($ord) { case 0: return self::besselI0($x); case 1: return self::besselI1($x); }
return self::besselI2($x, $ord); }
private static function besselI0(float $x): float { $ax = abs($x);
if ($ax < 3.75) { $y = $x / 3.75; $y = $y * $y;
return 1.0 + $y * (3.5156229 + $y * (3.0899424 + $y * (1.2067492 + $y * (0.2659732 + $y * (0.360768e-1 + $y * 0.45813e-2))))); }
$y = 3.75 / $ax;
return (exp($ax) / sqrt($ax)) * (0.39894228 + $y * (0.1328592e-1 + $y * (0.225319e-2 + $y * (-0.157565e-2 + $y * (0.916281e-2 + $y * (-0.2057706e-1 + $y * (0.2635537e-1 + $y * (-0.1647633e-1 + $y * 0.392377e-2)))))))); }
private static function besselI1(float $x): float { $ax = abs($x);
if ($ax < 3.75) { $y = $x / 3.75; $y = $y * $y; $ans = $ax * (0.5 + $y * (0.87890594 + $y * (0.51498869 + $y * (0.15084934 + $y * (0.2658733e-1 + $y * (0.301532e-2 + $y * 0.32411e-3))))));
return ($x < 0.0) ? -$ans : $ans; }
$y = 3.75 / $ax; $ans = 0.2282967e-1 + $y * (-0.2895312e-1 + $y * (0.1787654e-1 - $y * 0.420059e-2)); $ans = 0.39894228 + $y * (-0.3988024e-1 + $y * (-0.362018e-2 + $y * (0.163801e-2 + $y * (-0.1031555e-1 + $y * $ans)))); $ans *= exp($ax) / sqrt($ax);
return ($x < 0.0) ? -$ans : $ans; }
/** * Sop to Scrutinizer. * * @var float */ private static $zeroPointZero = 0.0;
private static function besselI2(float $x, int $ord): float { if ($x === self::$zeroPointZero) { return 0.0; }
$tox = 2.0 / abs($x); $bip = 0; $ans = 0.0; $bi = 1.0;
for ($j = 2 * ($ord + (int) sqrt(40.0 * $ord)); $j > 0; --$j) { $bim = $bip + $j * $tox * $bi; $bip = $bi; $bi = $bim;
if (abs($bi) > 1.0e+12) { $ans *= 1.0e-12; $bi *= 1.0e-12; $bip *= 1.0e-12; }
if ($j === $ord) { $ans = $bip; } }
$ans *= self::besselI0($x) / $bi;
return ($x < 0.0 && (($ord % 2) === 1)) ? -$ans : $ans; } }
|