Viewing file: librsvg-features.h (1.63 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
#if !defined (__RSVG_RSVG_H_INSIDE__) && !defined (RSVG_COMPILATION) #warning "Including <librsvg/librsvg-features.h> directly is deprecated." #endif
#ifndef LIBRSVG_FEATURES_H #define LIBRSVG_FEATURES_H
#define LIBRSVG_MAJOR_VERSION (2) #define LIBRSVG_MINOR_VERSION (48) #define LIBRSVG_MICRO_VERSION (9) #define LIBRSVG_VERSION "2.48.9"
#define LIBRSVG_CHECK_VERSION(major,minor,micro) \ (LIBRSVG_MAJOR_VERSION > (major) || \ (LIBRSVG_MAJOR_VERSION == (major) && LIBRSVG_MINOR_VERSION > (minor)) || \ (LIBRSVG_MAJOR_VERSION == (major) && LIBRSVG_MINOR_VERSION == (minor) && LIBRSVG_MICRO_VERSION >= (micro)))
#ifndef __GI_SCANNER__ #define LIBRSVG_HAVE_SVGZ (TRUE) #define LIBRSVG_HAVE_CSS (TRUE)
#define LIBRSVG_CHECK_FEATURE(FEATURE) (defined(LIBRSVG_HAVE_##FEATURE) && LIBRSVG_HAVE_##FEATURE) #endif
#ifndef __GTK_DOC_IGNORE__
/* * On Windows builds, we need to decorate variables that are exposed in the public API * so that they can be properly exported and linked to, for DLL builds */ #ifndef RSVG_VAR # ifdef G_PLATFORM_WIN32 # ifndef RSVG_STATIC # ifdef RSVG_COMPILATION # define RSVG_VAR extern __declspec (dllexport) # else /* RSVG_COMPILATION */ # define RSVG_VAR extern __declspec (dllimport) # endif /* !RSVG_COMPILATION */ # else /* !RSVG_STATIC */ # define RSVG_VAR extern # endif /* RSVG_STATIC */ # else /* G_PLATFORM_WIN32 */ # define RSVG_VAR extern # endif /* !G_PLATFORM_WIN32 */ #endif
#endif /* __GTK_DOC_IGNORE__ */
RSVG_VAR const guint librsvg_major_version; RSVG_VAR const guint librsvg_minor_version; RSVG_VAR const guint librsvg_micro_version; RSVG_VAR const char librsvg_version[];
#endif
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