Viewing file: simple_pattern.c (10.39 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
// SPDX-License-Identifier: GPL-3.0-or-later
#include "../libnetdata.h"
struct simple_pattern { const char *match; size_t len;
SIMPLE_PREFIX_MODE mode; char negative;
struct simple_pattern *child;
struct simple_pattern *next; };
static inline struct simple_pattern *parse_pattern(char *str, SIMPLE_PREFIX_MODE default_mode) { // fprintf(stderr, "PARSING PATTERN: '%s'\n", str);
SIMPLE_PREFIX_MODE mode; struct simple_pattern *child = NULL;
char *s = str, *c = str;
// skip asterisks in front while(*c == '*') c++;
// find the next asterisk while(*c && *c != '*') c++;
// do we have an asterisk in the middle? if(*c == '*' && c[1] != '\0') { // yes, we have child = parse_pattern(c, default_mode); c[1] = '\0'; }
// check what this one matches
size_t len = strlen(s); if(len >= 2 && *s == '*' && s[len - 1] == '*') { s[len - 1] = '\0'; s++; mode = SIMPLE_PATTERN_SUBSTRING; } else if(len >= 1 && *s == '*') { s++; mode = SIMPLE_PATTERN_SUFFIX; } else if(len >= 1 && s[len - 1] == '*') { s[len - 1] = '\0'; mode = SIMPLE_PATTERN_PREFIX; } else mode = default_mode;
// allocate the structure struct simple_pattern *m = callocz(1, sizeof(struct simple_pattern)); if(*s) { m->match = strdupz(s); m->len = strlen(m->match); m->mode = mode; } else { m->mode = SIMPLE_PATTERN_SUBSTRING; }
m->child = child;
return m; }
SIMPLE_PATTERN *simple_pattern_create(const char *list, const char *separators, SIMPLE_PREFIX_MODE default_mode) { struct simple_pattern *root = NULL, *last = NULL;
if(unlikely(!list || !*list)) return root;
int isseparator[256] = { [' '] = 1 // space , ['\t'] = 1 // tab , ['\r'] = 1 // carriage return , ['\n'] = 1 // new line , ['\f'] = 1 // form feed , ['\v'] = 1 // vertical tab };
if (unlikely(separators && *separators)) { memset(&isseparator[0], 0, sizeof(isseparator)); while(*separators) isseparator[(unsigned char)*separators++] = 1; }
char *buf = mallocz(strlen(list) + 1); const char *s = list;
while(s && *s) { buf[0] = '\0'; char *c = buf;
char negative = 0;
// skip all spaces while(isseparator[(unsigned char)*s]) s++;
if(*s == '!') { negative = 1; s++; }
// empty string if(unlikely(!*s)) break;
// find the next space char escape = 0; while(*s) { if(*s == '\\' && !escape) { escape = 1; s++; } else { if (isseparator[(unsigned char)*s] && !escape) { s++; break; }
*c++ = *s++; escape = 0; } }
// terminate our string *c = '\0';
// if we matched the empty string, skip it if(unlikely(!*buf)) continue;
// fprintf(stderr, "FOUND PATTERN: '%s'\n", buf); struct simple_pattern *m = parse_pattern(buf, default_mode); m->negative = negative;
// link it at the end if(unlikely(!root)) root = last = m; else { last->next = m; last = m; } }
freez(buf); return (SIMPLE_PATTERN *)root; }
static inline char *add_wildcarded(const char *matched, size_t matched_size, char *wildcarded, size_t *wildcarded_size) { //if(matched_size) { // char buf[matched_size + 1]; // strncpyz(buf, matched, matched_size); // fprintf(stderr, "ADD WILDCARDED '%s' of length %zu\n", buf, matched_size); //}
if(unlikely(wildcarded && *wildcarded_size && matched && *matched && matched_size)) { size_t wss = *wildcarded_size - 1; size_t len = (matched_size < wss)?matched_size:wss; if(likely(len)) { strncpyz(wildcarded, matched, len);
*wildcarded_size -= len; return &wildcarded[len]; } }
return wildcarded; }
static inline int match_pattern(struct simple_pattern *m, const char *str, size_t len, char *wildcarded, size_t *wildcarded_size) { char *s;
if(m->len <= len) { switch(m->mode) { case SIMPLE_PATTERN_SUBSTRING: if(!m->len) return 1; if((s = strstr(str, m->match))) { wildcarded = add_wildcarded(str, s - str, wildcarded, wildcarded_size); if(!m->child) { wildcarded = add_wildcarded(&s[m->len], len - (&s[m->len] - str), wildcarded, wildcarded_size); return 1; } return match_pattern(m->child, &s[m->len], len - (s - str) - m->len, wildcarded, wildcarded_size); } break;
case SIMPLE_PATTERN_PREFIX: if(unlikely(strncmp(str, m->match, m->len) == 0)) { if(!m->child) { wildcarded = add_wildcarded(&str[m->len], len - m->len, wildcarded, wildcarded_size); return 1; } return match_pattern(m->child, &str[m->len], len - m->len, wildcarded, wildcarded_size); } break;
case SIMPLE_PATTERN_SUFFIX: if(unlikely(strcmp(&str[len - m->len], m->match) == 0)) { wildcarded = add_wildcarded(str, len - m->len, wildcarded, wildcarded_size); if(!m->child) return 1; return 0; } break;
case SIMPLE_PATTERN_EXACT: default: if(unlikely(strcmp(str, m->match) == 0)) { if(!m->child) return 1; return 0; } break; } }
return 0; }
int simple_pattern_matches_extract(SIMPLE_PATTERN *list, const char *str, char *wildcarded, size_t wildcarded_size) { struct simple_pattern *m, *root = (struct simple_pattern *)list;
if(unlikely(!root || !str || !*str)) return 0;
size_t len = strlen(str); for(m = root; m ; m = m->next) { char *ws = wildcarded; size_t wss = wildcarded_size; if(unlikely(ws)) *ws = '\0';
if (match_pattern(m, str, len, ws, &wss)) {
//if(ws && wss) // fprintf(stderr, "FINAL WILDCARDED '%s' of length %zu\n", ws, strlen(ws));
if (m->negative) return 0; return 1; } }
return 0; }
static inline void free_pattern(struct simple_pattern *m) { if(!m) return;
free_pattern(m->child); free_pattern(m->next); freez((void *)m->match); freez(m); }
void simple_pattern_free(SIMPLE_PATTERN *list) { if(!list) return;
free_pattern(((struct simple_pattern *)list)); }
/* Debugging patterns
This code should be dead - it is useful for debugging but should not be called by production code. Feel free to comment it out, but please leave it in the file. */ extern void simple_pattern_dump(uint64_t debug_type, SIMPLE_PATTERN *p) { struct simple_pattern *root = (struct simple_pattern *)p; if(root==NULL) { debug(debug_type,"dump_pattern(NULL)"); return; } debug(debug_type,"dump_pattern(%p) child=%p next=%p mode=%u match=%s", root, root->child, root->next, root->mode, root->match); if(root->child!=NULL) simple_pattern_dump(debug_type, (SIMPLE_PATTERN*)root->child); if(root->next!=NULL) simple_pattern_dump(debug_type, (SIMPLE_PATTERN*)root->next); }
/* Heuristic: decide if the pattern could match a DNS name.
Although this functionality is used directly by socket.c:connection_allowed() it must be in this file because of the SIMPLE_PATTERN/simple_pattern structure hiding. Based on RFC952 / RFC1123. We need to decide if the pattern may match a DNS name, or not. For the negative cases we need to be sure that it can only match an ipv4 or ipv6 address: * IPv6 addresses contain ':', which are illegal characters in DNS. * IPv4 addresses cannot contain alpha- characters. * DNS TLDs must be alphanumeric to distinguish from IPv4. Some patterns (e.g. "*a*" ) could match multiple cases (i.e. DNS or IPv6). Some patterns will be awkward (e.g. "192.168.*") as they look like they are intended to match IPv4-only but could match DNS (i.e. "192.168.com" is a valid name). */ static void scan_is_potential_name(struct simple_pattern *p, int *alpha, int *colon, int *wildcards) { while (p) { if (p->match) { if(p->mode == SIMPLE_PATTERN_EXACT && !strcmp("localhost", p->match)) { p = p->child; continue; } char const *scan = p->match; while (*scan != 0) { if ((*scan >= 'a' && *scan <= 'z') || (*scan >= 'A' && *scan <= 'Z')) *alpha = 1; if (*scan == ':') *colon = 1; scan++; } if (p->mode != SIMPLE_PATTERN_EXACT) *wildcards = 1; p = p->child; } } }
extern int simple_pattern_is_potential_name(SIMPLE_PATTERN *p) { int alpha=0, colon=0, wildcards=0; struct simple_pattern *root = (struct simple_pattern*)p; while (root != NULL) { if (root->match != NULL) { scan_is_potential_name(root, &alpha, &colon, &wildcards); } if (root->mode != SIMPLE_PATTERN_EXACT) wildcards = 1; root = root->next; } return (alpha || wildcards) && !colon; }
char *simple_pattern_trim_around_equal(char *src) { char *store = mallocz(strlen(src) +1); if(!store) return NULL;
char *dst = store; while (*src) { if (*src == '=') { if (*(dst -1) == ' ') dst--;
*dst++ = *src++; if (*src == ' ') src++; }
*dst++ = *src++; } *dst = 0x00;
return store; }
char *simple_pattern_iterate(SIMPLE_PATTERN **p) { struct simple_pattern *root = (struct simple_pattern *) *p; struct simple_pattern **Proot = (struct simple_pattern **)p;
(*Proot) = (*Proot)->next; return (char *) root->match; }
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