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// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef GOOGLE_PROTOBUF_UTIL_CONVERTER_DEFAULT_VALUE_OBJECTWRITER_H__ #define GOOGLE_PROTOBUF_UTIL_CONVERTER_DEFAULT_VALUE_OBJECTWRITER_H__
#include <cstdint> #include <functional> #include <memory> #include <stack> #include <vector>
#include <google/protobuf/stubs/common.h> #include <google/protobuf/util/internal/type_info.h> #include <google/protobuf/util/internal/datapiece.h> #include <google/protobuf/util/internal/object_writer.h> #include <google/protobuf/util/internal/utility.h> #include <google/protobuf/util/type_resolver.h> #include <google/protobuf/stubs/strutil.h>
// Must be included last. #include <google/protobuf/port_def.inc>
namespace google { namespace protobuf { namespace util { namespace converter {
// An ObjectWriter that renders non-repeated primitive fields of proto messages // with their default values. DefaultValueObjectWriter holds objects, lists and // fields it receives in a tree structure and writes them out to another // ObjectWriter when EndObject() is called on the root object. It also writes // out all non-repeated primitive fields that haven't been explicitly rendered // with their default values (0 for numbers, "" for strings, etc). class PROTOBUF_EXPORT DefaultValueObjectWriter : public ObjectWriter { public: // A Callback function to check whether a field needs to be scrubbed. // // Returns true if the field should not be present in the output. Returns // false otherwise. // // The 'path' parameter is a vector of path to the field from root. For // example: if a nested field "a.b.c" (b is the parent message field of c and // a is the parent message field of b), then the vector should contain { "a", // "b", "c" }. // // The Field* should point to the google::protobuf::Field of "c". typedef std::function<bool( const std::vector<std::string>& /*path of the field*/, const google::protobuf::Field* /*field*/)> FieldScrubCallBack;
DefaultValueObjectWriter(TypeResolver* type_resolver, const google::protobuf::Type& type, ObjectWriter* ow);
virtual ~DefaultValueObjectWriter();
// ObjectWriter methods. DefaultValueObjectWriter* StartObject(StringPiece name) override;
DefaultValueObjectWriter* EndObject() override;
DefaultValueObjectWriter* StartList(StringPiece name) override;
DefaultValueObjectWriter* EndList() override;
DefaultValueObjectWriter* RenderBool(StringPiece name, bool value) override;
DefaultValueObjectWriter* RenderInt32(StringPiece name, int32_t value) override;
DefaultValueObjectWriter* RenderUint32(StringPiece name, uint32_t value) override;
DefaultValueObjectWriter* RenderInt64(StringPiece name, int64_t value) override;
DefaultValueObjectWriter* RenderUint64(StringPiece name, uint64_t value) override;
DefaultValueObjectWriter* RenderDouble(StringPiece name, double value) override;
DefaultValueObjectWriter* RenderFloat(StringPiece name, float value) override;
DefaultValueObjectWriter* RenderString(StringPiece name, StringPiece value) override; DefaultValueObjectWriter* RenderBytes(StringPiece name, StringPiece value) override;
DefaultValueObjectWriter* RenderNull(StringPiece name) override;
// Register the callback for scrubbing of fields. void RegisterFieldScrubCallBack(FieldScrubCallBack field_scrub_callback);
// If set to true, empty lists are suppressed from output when default values // are written. void set_suppress_empty_list(bool value) { suppress_empty_list_ = value; }
// If set to true, original proto field names are used void set_preserve_proto_field_names(bool value) { preserve_proto_field_names_ = value; }
// If set to true, enums are rendered as ints from output when default values // are written. void set_print_enums_as_ints(bool value) { use_ints_for_enums_ = value; }
protected: enum NodeKind { PRIMITIVE = 0, OBJECT = 1, LIST = 2, MAP = 3, };
// "Node" represents a node in the tree that holds the input of // DefaultValueObjectWriter. class PROTOBUF_EXPORT Node { public: Node(const std::string& name, const google::protobuf::Type* type, NodeKind kind, const DataPiece& data, bool is_placeholder, const std::vector<std::string>& path, bool suppress_empty_list, bool preserve_proto_field_names, bool use_ints_for_enums, FieldScrubCallBack field_scrub_callback); virtual ~Node() { for (int i = 0; i < children_.size(); ++i) { delete children_[i]; } }
// Adds a child to this node. Takes ownership of this child. void AddChild(Node* child) { children_.push_back(child); }
// Finds the child given its name. Node* FindChild(StringPiece name);
// Populates children of this Node based on its type. If there are already // children created, they will be merged to the result. Caller should pass // in TypeInfo for looking up types of the children. virtual void PopulateChildren(const TypeInfo* typeinfo);
// If this node is a leaf (has data), writes the current node to the // ObjectWriter; if not, then recursively writes the children to the // ObjectWriter. virtual void WriteTo(ObjectWriter* ow);
// Accessors const std::string& name() const { return name_; }
const std::vector<std::string>& path() const { return path_; }
const google::protobuf::Type* type() const { return type_; }
void set_type(const google::protobuf::Type* type) { type_ = type; }
NodeKind kind() const { return kind_; }
int number_of_children() const { return children_.size(); }
void set_data(const DataPiece& data) { data_ = data; }
bool is_any() const { return is_any_; }
void set_is_any(bool is_any) { is_any_ = is_any; }
void set_is_placeholder(bool is_placeholder) { is_placeholder_ = is_placeholder; }
protected: // Returns the Value Type of a map given the Type of the map entry and a // TypeInfo instance. const google::protobuf::Type* GetMapValueType( const google::protobuf::Type& found_type, const TypeInfo* typeinfo);
// Calls WriteTo() on every child in children_. void WriteChildren(ObjectWriter* ow);
// The name of this node. std::string name_; // google::protobuf::Type of this node. Owned by TypeInfo. const google::protobuf::Type* type_; // The kind of this node. NodeKind kind_; // Whether this is a node for "Any". bool is_any_; // The data of this node when it is a leaf node. DataPiece data_; // Children of this node. std::vector<Node*> children_; // Whether this node is a placeholder for an object or list automatically // generated when creating the parent node. Should be set to false after // the parent node's StartObject()/StartList() method is called with this // node's name. bool is_placeholder_;
// Path of the field of this node std::vector<std::string> path_;
// Whether to suppress empty list output. bool suppress_empty_list_;
// Whether to preserve original proto field names bool preserve_proto_field_names_;
// Whether to always print enums as ints bool use_ints_for_enums_;
// Function for determining whether a field needs to be scrubbed or not. FieldScrubCallBack field_scrub_callback_;
private: GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(Node); };
// Creates a new Node and returns it. Caller owns memory of returned object. virtual Node* CreateNewNode(const std::string& name, const google::protobuf::Type* type, NodeKind kind, const DataPiece& data, bool is_placeholder, const std::vector<std::string>& path, bool suppress_empty_list, bool preserve_proto_field_names, bool use_ints_for_enums, FieldScrubCallBack field_scrub_callback);
// Creates a DataPiece containing the default value of the type of the field. static DataPiece CreateDefaultDataPieceForField( const google::protobuf::Field& field, const TypeInfo* typeinfo) { return CreateDefaultDataPieceForField(field, typeinfo, false); }
// Same as the above but with a flag to use ints instead of enum names. static DataPiece CreateDefaultDataPieceForField( const google::protobuf::Field& field, const TypeInfo* typeinfo, bool use_ints_for_enums);
protected: // Returns a pointer to current Node in tree. Node* current() { return current_; }
private: // Populates children of "node" if it is an "any" Node and its real type has // been given. void MaybePopulateChildrenOfAny(Node* node);
// Writes the root_ node to ow_ and resets the root_ and current_ pointer to // nullptr. void WriteRoot();
// Adds or replaces the data_ of a primitive child node. void RenderDataPiece(StringPiece name, const DataPiece& data);
// Returns the default enum value as a DataPiece, or the first enum value if // there is no default. For proto3, where we cannot specify an explicit // default, a zero value will always be returned. static DataPiece FindEnumDefault(const google::protobuf::Field& field, const TypeInfo* typeinfo, bool use_ints_for_enums);
// Type information for all the types used in the descriptor. Used to find // google::protobuf::Type of nested messages/enums. const TypeInfo* typeinfo_; // Whether the TypeInfo object is owned by this class. bool own_typeinfo_; // google::protobuf::Type of the root message type. const google::protobuf::Type& type_; // Holds copies of strings passed to RenderString. std::vector<std::unique_ptr<std::string>> string_values_;
// The current Node. Owned by its parents. Node* current_; // The root Node. std::unique_ptr<Node> root_; // The stack to hold the path of Nodes from current_ to root_; std::stack<Node*> stack_;
// Whether to suppress output of empty lists. bool suppress_empty_list_;
// Whether to preserve original proto field names bool preserve_proto_field_names_;
// Whether to always print enums as ints bool use_ints_for_enums_;
// Function for determining whether a field needs to be scrubbed or not. FieldScrubCallBack field_scrub_callback_;
ObjectWriter* ow_;
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(DefaultValueObjectWriter); };
} // namespace converter } // namespace util } // namespace protobuf } // namespace google
#include <google/protobuf/port_undef.inc>
#endif // GOOGLE_PROTOBUF_UTIL_CONVERTER_DEFAULT_VALUE_OBJECTWRITER_H__
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