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// SPDX-License-Identifier: GPL-3.0-or-later
#ifndef ACLK_LWS_WSS_CLIENT_H #define ACLK_LWS_WSS_CLIENT_H
#include <libwebsockets.h>
#include "libnetdata/libnetdata.h"
// This is as define because ideally the ACLK at high level // can do mosquitto writes and reads only from one thread // which is cleaner implementation IMHO // in such case this mutexes are not necessary and life // is simpler #define ACLK_LWS_MOSQUITTO_IO_CALLS_MULTITHREADED 1
#define ACLK_LWS_WSS_RECV_BUFF_SIZE_BYTES (128 * 1024)
#define ACLK_LWS_CALLBACK_HISTORY 10
#ifdef ACLK_LWS_MOSQUITTO_IO_CALLS_MULTITHREADED #define aclk_lws_mutex_init(x) netdata_mutex_init(x) #define aclk_lws_mutex_lock(x) netdata_mutex_lock(x) #define aclk_lws_mutex_unlock(x) netdata_mutex_unlock(x) #else #define aclk_lws_mutex_init(x) #define aclk_lws_mutex_lock(x) #define aclk_lws_mutex_unlock(x) #endif
struct aclk_lws_wss_engine_callbacks { void (*connection_established_callback)(); void (*data_rcvd_callback)(); void (*data_writable_callback)(); void (*connection_closed)(); };
struct lws_wss_packet_buffer { unsigned char *data; size_t data_size, written; struct lws_wss_packet_buffer *next; };
struct aclk_lws_wss_engine_instance { //target host/port for connection char *host; int port;
//internal data struct lws_context *lws_context; struct lws *lws_wsi;
#ifdef ACLK_LWS_MOSQUITTO_IO_CALLS_MULTITHREADED netdata_mutex_t write_buf_mutex; netdata_mutex_t read_buf_mutex; #endif
struct lws_wss_packet_buffer *write_buffer_head; struct lws_ring *read_ringbuffer;
//flags to be readed by engine user int websocket_connection_up;
// currently this is by default disabled
int data_to_read; int upstream_reconnect_request;
int lws_callback_history[ACLK_LWS_CALLBACK_HISTORY]; };
void aclk_lws_wss_client_destroy(); void aclk_lws_wss_destroy_context();
int aclk_lws_wss_connect(char *host, int port);
int aclk_lws_wss_client_write(void *buf, size_t count); int aclk_lws_wss_client_read(void *buf, size_t count); void aclk_lws_wss_service_loop();
void aclk_lws_wss_mqtt_layer_disconnect_notif();
// Notifications inside the layer above void aclk_lws_connection_established(); void aclk_lws_connection_data_received(); void aclk_lws_connection_closed(); void lws_wss_check_queues(size_t *write_len, size_t *write_len_bytes, size_t *read_len);
void aclk_wss_set_proxy(struct lws_vhost *vhost);
#define FRAGMENT_SIZE 4096 #endif
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